orbital lab - brief overview:
A formerly clean and bright research station orbiting over a foreign planet. But some things gone wrong. The player docks at the airlock to get some clues. Soon he finds out, that the station is under attack by some sort of aliens (sounds familiar, eh?). All security systems have gone wild. Mech stuff and security robots and soldiers are around everywhere attacking even the player. Lots of areas are shut by security. Need to find key cards, get security systems out of the way and stop the selfdestruction and so on. On the other hand there are the aliens, which are uncomfortable, too. Some areas have almost no light anymore and are dark and creepy. Maybe there are dead bodies everywhere.
Nice ways to use depth and parallaxing effects with walkways and the architecture of the space station. Think of huge hangars, deep tubes into the void and so on.

overall concept: