• many different tracks at totally different locations with daytime/weather/surrounding changes (sun, rain, vulcano erruptions, war places etc.)
  • many different ships, upgrades for weapons, upgrades for engine and so on. May be bought via money won in races. May be bought via micro tansactions
  • multiplayer/online gaming (2x/4x splitsceen, lan, internet, systemlink)
  • environmental changes have influence on the race (weather, war, meteroites etc.)
  • league modus, death match mode, online league, versus, head-to-head, time trial, practice or capture race mode (see game modes)
  • customize logos and colors of your ship
  • races can be played with or without use of weapons
  • lots of track variations and interactive elements (destroyable elements, doors that can be opened or closed, fungi that spawn thick fog it shot and so on)
  • money/points can be collected to buy weapons and upgrades or bribe the police or repair shops
  • extras (turbo boost, weapons) can be collected or bought (tactical interesting)
  • clever weapons with primary, secondary and defensive modes
  • buddy-mode for two players playing in one ship (one flies the other one shoots or repairs the ship meanwhile)
  • different ships with different attrigubtes (speed, firepower, handling, weapon capability, shield)
  • "cool features" (can be bought with money): display text on light advertising and so on
  • everything is customizeable (with or without weapons, two player coop). Everything can be set by the player. From controls to everything in the game modes