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many different tracks at totally different locations with daytime/weather/surrounding changes (sun, rain, vulcano erruptions, war places etc.)
many different ships, upgrades for weapons, upgrades for engine and so on. May be bought via money won in races. May be bought via micro tansactions
multiplayer/online gaming (2x/4x splitsceen, lan, internet, systemlink)
environmental changes have influence on the race (weather, war, meteroites etc.)
league modus, death match mode, online league, versus, head-to-head, time trial, practice or capture race mode (see game modes)
customize logos and colors of your ship
races can be played with or without use of weapons
lots of track variations and interactive elements (destroyable elements, doors that can be opened or closed, fungi that spawn thick fog it shot and so on)
money/points can be collected to buy weapons and upgrades or bribe the police or repair shops
extras (turbo boost, weapons) can be collected or bought (tactical interesting)
clever weapons with primary, secondary and defensive modes
buddy-mode for two players playing in one ship (one flies the other one shoots or repairs the ship meanwhile)
different ships with different attrigubtes (speed, firepower, handling, weapon capability, shield)
"cool features" (can be bought with money): display text on light advertising and so on
everything is customizeable (with or without weapons, two player coop). Everything can be set by the player. From controls to everything in the game modes
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